Interactive 3D Games


Popular: Matrix Reloaded: Environment reconstruction in Blender 2.42
Popular: SpaceWar: A space shooter game

Tech Demos (for Blender 2.46)


accelerated rendering on GPU in realtime

A demonstration on how to achieve hardware rendering (rendering on GPU) using Blender's internal game engine. A 20seconds clip in rendering in a mere minute. A significant improvement over the traditional off-line rendering where a frame usually takes minutes, if not hours. DOWNLOAD

Techniques: render movie in realtime, capture screen using python, sky dome, using pre-defined ipo to drive animations, fog, alpha textured vegetations



realtime vertex volume fog


Stonehenge in the fog. A very moody scene with a high polygon count and minimal texture. With Blender 2.46 and a modern graphics card, you'll also see a GLSL bloom effect. DOWNLOAD

Techniques: Ground fog, add particles to scene, rotate camera around a fixed point.




earth orbiter


A simple interactive 3D earth viewer that features a high resolution (8192x4096) textures and moving clouds. Texture courtesy of NASA. Requires Blender 2.46 Download






baked ambient occlusion city


The geometry is generated with Discombobulator, and the AO is then baked to a 4096x4096 texture. Requires Blender 2.46 for best performance. Download






interactive 3d gallery


A non-interactive 3D Gallery that can load any image and display it on the canvas. Download






Old game engine demos (for Blender 2.40)

car showcase demo

Originally part of a benchmark suite, this tech demo features fake reflection, dynamic lights and reflective textures. Runs on most PCs. (car model source unknown, found in public domain). Requires Blender 2.40




realtime material demo

High Polygon-count models with different materials applied. (Marble, Pearl, Gold, Blue metal...) This is a demonstration of what you can do with just two layer of static texture and vertex lighting. (translation: even a graphic card such as the Geforce4/Radeon 9200 is capable of nice surface shading). DOWNLOAD

Techniques:High polygon models(source unknown, found in public domain), simple UV texture, reflective UV texture, vertex lighting, fake highlights with reflective UV textures.


GLSL shaders

Looking for GLSL shaders to spice up your scene?




Comments



A Mike Pan Design.