Interactive 3D Games
Popular: Matrix Reloaded: Environment reconstruction in Blender 2.42
Popular: SpaceWar: A space shooter game
Tech Demos (for Blender 2.46)
A demonstration on how to achieve hardware rendering (rendering on GPU) using Blender's internal game engine. A 20seconds clip in rendering in a mere minute. A significant improvement over the traditional off-line rendering where a frame usually takes minutes, if not hours. DOWNLOAD
Techniques: render movie in realtime, capture screen using python, sky dome, using pre-defined ipo to drive animations, fog, alpha textured vegetations
Stonehenge in the fog. A very moody scene with a high polygon count and minimal texture. With Blender 2.46 and a modern graphics card, you'll also see a GLSL bloom effect. DOWNLOAD
Techniques: Ground fog, add particles to scene, rotate camera around a fixed point.
A simple interactive 3D earth viewer that features a high resolution (8192x4096) textures and moving clouds. Texture courtesy of NASA. Requires Blender 2.46 Download
The geometry is generated with Discombobulator, and the AO is then baked to a 4096x4096 texture. Requires Blender 2.46 for best performance. Download
A non-interactive 3D Gallery that can load any image and display it on the canvas. Download
Old game engine demos (for Blender 2.40)
Originally part of a benchmark suite, this tech demo features fake reflection, dynamic lights and reflective textures. Runs on most PCs. (car model source unknown, found in public domain). Requires Blender 2.40
High Polygon-count models with different materials applied. (Marble, Pearl, Gold, Blue metal...) This is a demonstration of what you can do with just two layer of static texture and vertex lighting. (translation: even a graphic card such as the Geforce4/Radeon 9200 is capable of nice surface shading). DOWNLOAD
Techniques:High polygon models(source unknown, found in public domain), simple UV texture, reflective UV texture, vertex lighting, fake highlights with reflective UV textures.